Champions

In this world, there are Pokémon known as Champions. In the beginning, all Champions were Pokémon deemed worthy of blessing by Arceus. The blessings Arceus bestowed were in the form of plates. Plates are powerful artifacts that are made from the very essence of Arceus. A plate often contains a special elemental power or ability. Some Champions were given extraordinary and fantastical powers that allowed them to control certain laws of physics or even the minds and bodies of other Pokémon.

Champions are mostly immortal, unable to die from old age, but are not free of weaknesses. With enough well trained and strong Pokémon on your side, a champion could still be defeated in battle and even potentially killed. Plates can also be stolen off the bodies of Champions although this is just as difficult to do. Taking a plate is not advised as the effects can be devastating for Pokémon whose mind and bodies were not prepared for the plate’s power. In stories passed down the ages, there are tales of greedy Pokémon falling into madness and in their selfishness- effectively removing another of Arceus’ chosen protectors. Areas with active Champions who lose them in this way often fall into ruin.

Cultural Impact
Whether a champion made larger cultural impacts on the developing world often depended on the personality of the champion. Some champions valued community and worked tirelessly with the common Pokémon for some time to construct societies. To this day, some champions still actively work and live amongst normal Pokémon, though this is a dangerous endeavor as plates can be incredibly tempting treasures to those who desire strength and power.

Several champions whose powers are instrumental for the continued stability of the world have vanished from the public eye for centuries. A lot of information was lost to time in those situations so the exact number of champions is unknown.

Several communities hold festivals or religious observations in the honor of Arceus and her champions.

Personalities
Champions were once normal Pokémon and although time has psychologically impacted them, most are observed to have fairly normal personalities, as rich and diverse as the normal Pokémon around them. Some champions who received their plates under violent or suspicious means often have personalities to match. Those selected by Arceus were often kind or fair in their judgements although time has made several aloof or more unpredictable.

Known Plates
{| class="article-table" ! !

Plate of the Plains
-Past Owners: Raikou & Bultreus

-Current Owner: Unknown

-Powers: Incredible speed, electrical strength, and the ability to travel via lighting strikes.
 * Plate of the Ever Changing.png
 * Plate of the Ever Changing.png

Plate of the Ever Changing
-Current Owner: Zygarde the Many

-Power: Complete control of the matter that makes up Pokémon and plants. Ever increasing intelligence and growth thanks to their ability to incorporate more souls into their core network. Has several Zygarde forms, but could disguise themselves as anything if needed.
 * Plate of Greater Travel.png
 * Plate of Greater Travel.png

Plate of Greater Travel
-Current Owner: Hoopa

-Powers: Instant teleportation via golden rings; enhanced strength; access to unknown places; and able to hold Pokémon in suspended animation.
 * Unknown Plate.png
 * Unknown Plate.png

Plate of the Serpent
-Past Owners: Largo the giving, Quaza the fierce, Ray the wise.

-Current Owner: Unkown- plate was never publically recovered.

-Powers: Immense strength and the ability to fly at incredible speeds and heights. Can survive in the upper atmosphere.
 * Unknown Plate.png
 * Unknown Plate.png

Plate of Seas
-Current Owner: The King of Seas (Kyogre)

-Powers: Control over the sea and rain; incredible swimming speeds; immense strength.
 * }